Guard Meter: Right below the health meters are the guard meters. If your health meter ever gets low enough to change red, you will have access to your character’s most powerful, secret super. The health meters represent how much health that character has remaining. Health Meter: They will appear at the top of your screen in yellow and are accompanied by the portrait of the character they represent. We’ll list each one and explain a little about them. If you’re not happy with the default button layout or want to assign some shortcuts for common button combinations, that is all available in the Options menu. So, for a fireball, the notation would be 236A.Īnd that’s all the buttons you’ll need to press! Keep in mind that notation always assumes that your character is on the left side of the screen facing right. This is a clean and simple way of referring to motion inputs. For our joystick motions, we will be using what is called “Numpad” or “Numeric” notation. Don’t worry, I’ll explain what everything means and there will be a cheat sheet above the Characters section for reading the move list notations! Beside each input in parenthesis is the key it is mapped to by default on an Xbox controller.įrom this point forward we’ll be referring to our buttons by these keys. Let’s first look at those buttons and what they each do on their own. That means everything this game asks of you can be done with the four face buttons on your controller and your joystick. In the next installment, The King of Fighters 2003.King of Fighters 2002 Unlimited Match (02UM) is a 4-button game. It seems SNK thought so as well, as they introduced a fresh 3-on-3 tag team gameplay system Furthermore, maybe KOF as a series needs something more than just a visual upgrade. "something else" to remain visually competitive in the fighting genre In 2010!Įven though some of KOF2002's character animations show slight improvements over previous versions, in the eyes of many, the KOF series definitely needed I remember a ton of people were playing KOF2002 in Hong Kong arcades when I visited in 2010. KOF2002 was indeed one of the most playable and arguably balanced installments in a while. At least diehard SNK KOF fans had another interestingly new installment of KOF to play. The 8-year old graphics engine & traditional gameplay was definitely showing its age, easily outshined by other modern 2D fighters of the Gameplay-wise, KOF2002 was a pretty honest fighting game. The character selection was pretty solid, and the stages had lots of cameos with cool "time of day" changes between rounds. Regulation A, KOF: Neowave, KOF EX Neo Blood,
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January 2023
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